![]() Nothing else about the game is really funny save for the easter eggs. I look at Duke3D as mostly serious, but it's the character of Duke alone that makes it funny. I don't 100% agree with the note about Duke. Though DOOM 2016 is much more subtle in its approach than Duke, but this also allows ease to create those darker moments when they are called upon. I think this take on the events of DOOM make it what it is ,its almost the flip side of what DOOM 3 was. What's being described in the second part about how they approached the story to be tongue in cheek and self aware is very reminiscent of how the likes of Duke Nukem plays out its story.ĭuke's little one liners and his OTT appearance and attitude completely downplay any seriousness that the story has and makes the game a lot more laid back and fun. If DOOM's hell was anywhere near as creepy as Old Aperture (and had a similarly amazing opening theme), there would have been a nice and much-needed contrast to the precursory balls-to-the-wallness.Īgain, I'm really liking this documentary. Ironically, Portal 2 actually went on to hit some seriously surreal and downright unsettling notes in the middle. ![]() I can live with the idea that Doomslayer's roaring rampage of revenge has turned Hell into a barren, postapocalyptic wasteland, but the cartoony shapes and proportions of Hell's architecture are more reminiscent of something like Darksiders, and imho clashing with the rest of the game. Sadly, while the worldbuilding has said wit in spades, it doesn't really apply to the actual narrative, which is more dry than witty.Īnd yes, the Hell levels are disappointingly un-hellish in my opinion. If anything, it has far more in common with the dry wit of the Portal series. I mean, this isn't Saints Row's or Blood Dragon's "Everyone look, we did a funny!" kind of juvenile cheese. As much as they're hyping up the tongue-in-cheek angle in this video, in the game itself it is all relatively subdued.
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